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Node2D Gizmo

Tool for Godot 4.3+ to easily add 2D gizmos to your own plugins and custom nodes, and a rotation gizmo for all Node2Ds · By skyebee

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Recent updates

v0.8.0 Target Release Date: 2/16
Very short announcement, I've set a specific target release date for v0.8.0. Expect it by February 16th, 2026! Likely with complete docs to follow. I hope that...
0.8.0 Demonstration
Now Good afternoon, if you're in EST! I've made some more progress on Node2D Gizmo. Here's a video demonstrating the process of adding handles in the upcoming v...
Persistency Achieved
General updates for this Monday evening -- work proceeding on unreleased version 0.8.0: The handles are now persistent across sessions. Added Node2DGizmo plugin...
New Year Progress
Here are some updates on my progress. I have been fiddling with my workflow; now I have the project nicely split up into different repositories: one for the plu...
Outputting Generated GDScript Reference as XML
ETA: https://github.com/godotengine/godot/blob/master/doc/tools/make_rst.py Here's a ready-made tool to convert 'em to rst I developed Node2D Gizmo to the point...
V0.7.0 Release and Roadmap
Announcing EditorNode2DGizmoPlugin! Version 0.7.0 is ready to use in your project; go forth, and add dozens of handles to your nodes, controlling every conceiva...

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